Intel® Open Image Denoise
High-Performance Denoising Library for Ray Tracing
Open Image Denoise Overview
Intel® Open Image Denoise is an open source library of high-performance, high-quality denoising filters for images rendered with ray tracing. Open Image Denoise is part of the Intel Rendering Framework and is released under the permissive Apache 2.0 license.
The purpose of Open Image Denoise is to provide an open, high-quality, efficient, and easy-to-use denoising library that allows one to significantly reduce rendering times in ray tracing based rendering applications. It filters out the Monte Carlo noise inherent to stochastic ray tracing methods like path tracing, reducing the amount of necessary samples per pixel by even multiple orders of magnitude (depending on the desired closeness to the ground truth). A simple but flexible C/C++ API ensures that the library can be easily integrated into most existing or new rendering solutions.
At the heart of the Open Image Denoise library is an efficient deep learning based denoising filter, which was trained to handle a wide range of samples per pixel (spp), from 1 spp to almost fully converged. Thus it is suitable for both preview and final-frame rendering. The filters can denoise images either using only the noisy color (beauty) buffer, or, to preserve as much detail as possible, can optionally utilize auxiliary feature buffers as well (e.g. albedo, normal). Such buffers are supported by most renderers as arbitrary output variables (AOVs) or can be usually implemented with little effort.
Open Image Denoise supports Intel® 64 architecture based CPUs and compatible architectures, and runs on anything from laptops, to workstations, to compute nodes in HPC systems. It is efficient enough to be suitable not only for offline rendering, but, depending on the hardware used, also for interactive ray tracing.
Open Image Denoise internally builds on top of Intel® Math Kernel Library for Deep Neural Networks (MKL-DNN), and automatically exploits modern instruction sets like Intel SSE4, AVX2, and AVX-512 to achieve high denoising performance. A CPU with support for at least SSE4.1 is required to run Open Image Denoise.
Support and Contact
Open Image Denoise is under active development, and though we do our best to guarantee stable release versions a certain number of bugs, as-yet-missing features, inconsistencies, or any other issues are still possible. Should you find any such issues please report them immediately via the Open Image Denoise GitHub Issue Tracker (or, if you should happen to have a fix for it, you can also send us a pull request); for missing features please contact us via email at email@example.com.
For recent news, updates, and announcements, please see our complete news/updates page.
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Changes in v0.9.0:
- Reduced memory consumption by about 38%
- Added support for progress monitor callback functions
- Enabled fully concurrent execution when using multiple devices
- Clamp LDR input and output colors to 1
- Fixed issue where some memory allocation errors were not reported
Changes in v0.8.2:
- Fixed wrong HDR output when the input contains infinities/NaNs
- Fixed wrong output when multiple filters were executed concurrently on separate devices with AVX-512 support. Currently the filter executions are serialized as a temporary workaround, and a full fix will be included in a future release.
- Added OIDN_STATIC_LIB CMake option for building as a static library (requires CMake 3.13.0 or later)
- Fixed CMake error when adding the library with add_subdirectory() to a project
Changes in v0.8.1:
- Fixed wrong path to TBB in the generated CMake configs
- Fixed wrong rpath in the binaries
- Fixed compile error on some macOS systems
- Fixed minor compile issues with Visual Studio
- Lowered the CPU requirement to SSE4.1
- Minor example update
Changes in v0.8.0:
- Initial beta release